deception 3
echo nights
galerians
incredible crisis
psychic detective
silhouette mirage
herzog zwei
Wednesday, December 10, 2008
album
SIDE A
1. intro *
2. thank you (ripening) *
3. eating a heart *
4. cataclysmic failure *
5. more organs means more human *
(total time: around 15mins)
SIDE B
1. angel's egg *
2. cult *
3. madame curie *
4. book of loneliness
5. (universe book) - with narration about the universe book
in days of ultra bass boost
and incredible surround
i yearn for tinny car-stereo sound
* = recorded
1. intro *
2. thank you (ripening) *
3. eating a heart *
4. cataclysmic failure *
5. more organs means more human *
(total time: around 15mins)
SIDE B
1. angel's egg *
2. cult *
3. madame curie *
4. book of loneliness
5. (universe book) - with narration about the universe book
in days of ultra bass boost
and incredible surround
i yearn for tinny car-stereo sound
* = recorded
digital landscapes
There is very little concept of past history in cyberspace. The closest we have gotten to retaining any kind of previous activity is The Internet Archive and that's only for websites. It serves as a static library for data posted to the web in the past. In social realms, however, there is no way to record a user's presence or leave traces behind aside from in the memories of the fellow players. A friend of mine on a MOO I frequent decided to leave entirely. He left a message of farewell, gave me his email, and that was it. I've been meaning to email him, but I lost all the data on my drive recently and I can't think of anywhere it might be lying around. Anyyway, after a few months his character's 'body' hit staledate and the Reaper came around to sweep him away. I made sure to sign up as caretaker of his creations. Aside from the few assorted objects he left behind, there isn't a trace of him on that server. A few people remember him I'm sure, but memories are short, especially online.
Last night I was thinking of various methods of retaining memory within a virtual landscape. As online locales become more dynamic, the concept of allowing change to a landscape must be confronted. The feasable changes to a landscape without disfiguring it beyond recognition depend on the medium, but places needto change as the people who use them change. Eventually, if these possibilities are opened up, it could get to the point where development is out of control as it is here in the real world and the place I first met a good friend
becomes demolished. Then there's the issue of vandalism, terrorism..
The more virtual reality looks like reality, the more the problems we face converge. But I'm getting off-topic. In the text-based systems that have been used the past twenty years, there has been little option to leave anything behind. In MOOs it is possible to create rooms and objects, but these are assigned to the character themself and are therefore unreliable. There are very rarely any written histories of online locales. One of the most significant works in this regard is Indra Sinha's The Cybergypsies
mention IF baubles?\\\
Last night I was thinking of various methods of retaining memory within a virtual landscape. As online locales become more dynamic, the concept of allowing change to a landscape must be confronted. The feasable changes to a landscape without disfiguring it beyond recognition depend on the medium, but places needto change as the people who use them change. Eventually, if these possibilities are opened up, it could get to the point where development is out of control as it is here in the real world and the place I first met a good friend
becomes demolished. Then there's the issue of vandalism, terrorism..
The more virtual reality looks like reality, the more the problems we face converge. But I'm getting off-topic. In the text-based systems that have been used the past twenty years, there has been little option to leave anything behind. In MOOs it is possible to create rooms and objects, but these are assigned to the character themself and are therefore unreliable. There are very rarely any written histories of online locales. One of the most significant works in this regard is Indra Sinha's The Cybergypsies
mention IF baubles?\\\
WoW
duality:
laugh about it, they got pwned
"they're gonna get raped"
the person is an image, limited context
combat is the only discourse in mmos
violence is the means of communication
virtual world morality != real world morality
the basis of the virtual mmmo is a suspension of real world morality
bringing in outside morality is insane
INSANE: take game morality to the real world, pwn some little kid
INSANE: bring real life into the video game
laugh about it, they got pwned
"they're gonna get raped"
the person is an image, limited context
combat is the only discourse in mmos
violence is the means of communication
virtual world morality != real world morality
the basis of the virtual mmmo is a suspension of real world morality
bringing in outside morality is insane
INSANE: take game morality to the real world, pwn some little kid
INSANE: bring real life into the video game
halo
“have you seen bo's halo?”
“umm..no”
“well, only those who are pure of heart can see it”
“i've known him for 3 years now so maybe i'll see it someday”
“he shows it best when he's playing the guitar or the synthesizer or the CD, he's good at playing the cd”
“umm..no”
“well, only those who are pure of heart can see it”
“i've known him for 3 years now so maybe i'll see it someday”
“he shows it best when he's playing the guitar or the synthesizer or the CD, he's good at playing the cd”
lj
january: pleasantries that are difficult to find on the internet.
february: luckily, i learned to live without it.
march: Even the live show seems to be getting noisier.
april: it's not so bad actually, but i keep having these weird dreams about talking to people online, people with faces but no eyes, people with voices but no bodies.
may: It's Afropop
june: I went out on a walk and admired the floating dandelion seedlings.
july: this is the summer of not selling things.
August: Ever since last night my mind has been registering sound/music differently..
September: Sometimes I feel like my t-shirt is attacking my skin.
october: it was the most nonrational i've ever been.
november: it has been a good month.
when i was the most miserable i had a dream in which i was wandering around a party. everyone at the party was very different but they all acknowledged that they were "actors". i met this dude who was a combination of a character from "the waking life" which is a movie about dreaming and the lead singer of this band "need new body" who plays a banjo and looks like a mountain man.
february: luckily, i learned to live without it.
march: Even the live show seems to be getting noisier.
april: it's not so bad actually, but i keep having these weird dreams about talking to people online, people with faces but no eyes, people with voices but no bodies.
may: It's Afropop
june: I went out on a walk and admired the floating dandelion seedlings.
july: this is the summer of not selling things.
August: Ever since last night my mind has been registering sound/music differently..
September: Sometimes I feel like my t-shirt is attacking my skin.
october: it was the most nonrational i've ever been.
november: it has been a good month.
when i was the most miserable i had a dream in which i was wandering around a party. everyone at the party was very different but they all acknowledged that they were "actors". i met this dude who was a combination of a character from "the waking life" which is a movie about dreaming and the lead singer of this band "need new body" who plays a banjo and looks like a mountain man.
fern
i am writing independently an article on musicians' relationships with information technology. if you would like to be interviewed, would you prefer e mail or phone or something else?
rumors of anti-technology.. "i have read articles that cite you as 'anti-technology'. how do you feel about these assertions?"
it seems implicit in the music - where did these rumors come from?
they do not cite a particular source. is it just assumed?
"the evil of the mundane" from interview
what disturbs you most about the recent developments and trends in technology?
i read that you are not a fan of myspace.
do you know of any musicians, noise or not, who share a similar perspective on emergent technologies
have you sustained any serious physical harm over the course of your performing career? ear damage?
struggle with
I want to find out approaches to music outside myspace,
existing cultures outside mass communication. do these exist? if so, how do they operate?
AESTHETICS in noise music - relationship between noise and marginalization. that which is marginalized by information technology.
rumors of anti-technology.. "i have read articles that cite you as 'anti-technology'. how do you feel about these assertions?"
it seems implicit in the music - where did these rumors come from?
they do not cite a particular source. is it just assumed?
"the evil of the mundane" from interview
what disturbs you most about the recent developments and trends in technology?
i read that you are not a fan of myspace.
do you know of any musicians, noise or not, who share a similar perspective on emergent technologies
have you sustained any serious physical harm over the course of your performing career? ear damage?
struggle with
I want to find out approaches to music outside myspace,
existing cultures outside mass communication. do these exist? if so, how do they operate?
AESTHETICS in noise music - relationship between noise and marginalization. that which is marginalized by information technology.
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